Suikoden III
February 27th, 2003
The third installment in Konami's Suikoden series takes the gameplay to a whole new level, with three playable lead characters, a revamped fighting engine, and the series' first foray into the third dimension. Fortunately, Suikoden 3 doesn't disappoint; in fact, it only raises the bar for the next game in the series.
Graphics - 8
Suikoden's never been known for having really flashy graphics, but they've
always been pleasant to look at. This game is no exception. At first I was
a bit concerned about them switching from 2D to 3D (as were most fans), but
after sitting down and playing it for a while I realized that they were able
to retain the same mood from the previous games while taking a step forward
graphically. The graphics don't jump out at you as something that makes the
game great, but they add to the atmosphere the game creates, and they serve
their purpose. My only problem with the graphics is that the camera angles
could be a bit awkward at times. It would have been nice to have been able
to change the angle at times, but that's only a minor gripe. You get used
to it after a while.
Music - 10
Fans have come to expect phenomenal soundtracks from the Suikoden games,
and this one doesn't disappoint. Konami has once again supplied a memorable
soundtrack that complements the game wonderfully and sets the mood for each
and every scene. You'll hear new arrangements of familiar tunes from the
first two games, as well as several new ones that are rather catchy and moving
(the opening theme, for one, really kicks ass.) The music really comes through
once more to create a gaming experience like no other.
Gameplay - 9
The battle engine was redone rather a bit for the third game in the series.
You still have six characters in your party at a time, but this time around
each column is a pair. You have three pairs of commands to give rather than
a separate command to everyone in the party. You can only have one person
in a pair cast a spell or use an item at a time (unless it's a combine attack);
the other character in the pair will just use a regular attack. This feels
a bit awkward at first, but it requires more strategy with how you organize
your party initially, and after a while it feels really natural. After your
characters move to make an attack, they stay where they end up on the field
(ala Lunar and Grandia) rather than return back to the formation. The developers
did a good job of keeping the battle system fresh, rather than just recycling
the old engine. It was something different, and it was (thankfully) still
fun.
The duel battles are still exactly the same as the last two games (Defend/Attack/Deathblow), and your opponents still have certain phrases they say before each command. The full scale war battles are like a combination of the battles from the second game and the regular battles from this game. They also tend to be a lot more difficult than the full scale battles from either of the other games. They require a good deal of strategy, but aren't so difficult that you'll be throwing your controller across the room. Some of them are really fun, especially once you've gotten a lot of characters recruited (Futch and Bright kickass in the big battles.)
Plot - 10
Yet another kick ass plot from the Suikoden series. The use of several main
characters is a big plus, because it allows you to see events from different
perspectives. There are a lot of little side stories that tie-in to the main
plot; pretty much everything happens for a reason. Very little, if any, of
the plot seemed horribly contrived. The story behind the Flame Champion was
really cool, and had some nice repercussions throughout the game. They did
a good job of throwing plot twists in; a few of them were predictable (most
RPG plot twists are), but they did manage to pack in more than a few genuine
surprises. Also, the little nods to the events and characters from the previous
games are just fun to hear. Konami came through with a great storyline that's
very fitting for a Suikoden game.
Characters - 10
It's not easy to make a game that has 108 characters, plus a full cast of
NPCs. Obviously, not everyone can have a big backstory. Some games have done
it well (the other two Suikodens), and some just said screw it and didn't
even bother (Chrono Cross.) Suikoden III does a good job of giving backstory
to a lot of the characters, through little sidequests, sequences, and the
like. The four main characters all have full backstories, developed so there
aren't any questions that desperately need answering. All of the other big
characters have well developed backgrounds, some fully explored, some not.
They did a good job of letting you get to know a lot of the other characters,
even if they don't play an integral part in the plot. Obviously, everyone
doesn't have a big history (I don't think anyone's going to fault them for
not giving us the lifestory of your castle's armorer), but they succeeded
in giving us characters we can care about.
The character designs are kickass, as usual. Even with a cast of over 100, they're still able to pull out some of the best character designs from any RPG out there. There aren't as many returning characters as I'd like (no Pesmerga, Clive, Flik, or Viktor!), but hey, maybe we'll see them back in future installments. Besides, Konami gave us plenty of new characters who kick ass. Fred, Percival, Chris, Geddoe, and Jacques are some of the coolest characters from the whole series.
Overall - 9.7
When the original Suikoden came out, it instantly became my favorite RPG.
When the second came out, I didn't think it would be as good as the original;
it surpassed it. I had the same fears with this game. Fortunately, they were
allayed. The Suikoden series is one of the few RPG series out there that
has progressively gotten better with each installation, and it's maintained
its position at the top of my Favorite RPGs list. It's not necessary to have
played the first two Suikodens before playing this one, but the experience
is definitely enhanced by doing so; if you can find copies of them, I'd recommend
giving them a play.
To put it simply, this game rocks. If you're an RPG fan, you owe it to yourself to add Suikoden 3 to your collection.
IcyBrian's Reviews
Suikoden III Reviews
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