Summoner
Equipment
Weapon: Rod, Staff
Shield?: No
Helmet: Hat
Armor Type: Clothes, Robe
Move |
Jump |
Speed |
Class-Evade |
JP Needed To Master |
3 |
3 |
8 |
5% |
9250 |
Name |
Description |
Range |
Effect |
Vertical |
MP |
Speed |
Jp |
Useful? |
Mogri |
A Moogle appears and restores a small amount of HP to allies. |
4 |
3 |
2 |
8 |
34 |
110 |
Early in the game |
Shiva |
Ice elemental monster attacks enemies |
4 |
3 |
2 |
24 |
15 |
200 |
Early in the game |
Ramuh |
Lightning elemental monster attacks enemies |
4 |
3 |
2 |
24 |
15 |
200 |
Early in the game |
Ifrit |
Fire elemental monster attacks enemies |
4 |
3 |
2 |
24 |
15 |
200 |
Early in the game |
Titan |
Earth elemental monster attacks enemies |
4 |
3 |
2 |
30 |
8 |
220 |
Early in the game |
Golem |
Golem appears and shares damage with your characters, making physical attacks less damaging and easier to evade |
N/A |
All Allies |
N/A |
40 |
34 |
500 |
Always |
Carbunkle |
Summoned monster helps allies reflect spells |
4 |
3 |
2 |
30 |
25 |
350 |
Not really |
Bahamut |
Dragon king attacks enemies with his hot, fiery breath |
4 |
4 |
3 |
60 |
10 |
1200 |
Always |
Odin |
Legendary king rides his dragon-horse into battle to attack enemies |
4 |
4 |
3 |
50 |
12 |
900 |
Always |
Leviathan |
Sea King attacks enemies with a water elemental Tidal Wave |
4 |
4 |
3 |
48 |
12 |
850 |
Sometimes |
Salamander |
Fire elemental monster burns enemies with flames |
4 |
3 |
2 |
48 |
12 |
820 |
Sometimes |
Sylph |
Monster silences enemies |
4 |
3 |
2 |
26 |
20 |
400 |
Rarely |
Fairy |
Fairies restore HP to allies - More powerful than Mogri |
4 |
3 |
2 |
28 |
25 |
400 |
Often |
Lich |
Darkness elemental monster drains 50% of enemies' HP |
4 |
3 |
2 |
40 |
12 |
600 |
Sometimes |
Cyclops |
Cyclops appears and attacks enemies for heavy damage |
4 |
3 |
2 |
62 |
12 |
1000 |
Rarely |
Zodiac |
Summon a Zodiac monster to pummel your foes |
4 |
4 |
3 |
99 |
10 |
0 - See Below |
Very |
A note on the Zodiac Summon Monster - It costs no JP to learn, as it, like Ultima, can only be learned when it is cast on you. The spell must be cast on your Summoner in the final level of the Deep Dungeon by Elidibs. If you can survive it, you can learn it. The secret to surviving the 700+ damage points dealt out by Zodiac is to equip the MP Switch reaction skill, so you lose MP instead of HP.
Name |
Description |
Trigger |
JP |
Useful? |
MP Restore |
If your character's HP reaches critical levels, their MP will be fully restored. |
Critical Status |
400 |
For heavy magic-users |
Name |
Description |
JP |
Useful? |
Half of MP |
Cuts the MP cost of casting a spell in half |
900 |
For all magic users |
The Summoner has no special movement abilities. |
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